VirtualDub help - Processing: The pipeline
> Processing: Main UI Editing Filtering Rendering/saving Artifacts The pipeline Direct mode Display panes Frameserver Video filter reference Video shader reference Video capture Hardware setup Driver selection Audio setup Pipeline Filtering Info panel Multi-segment mode Timing dialog Performance Troubleshooting Dialogs: Video filters Video frame rate control Video color depth Video range Video compression Audio filters Audio interleaving Audio compression Audio conversion Audio volume Capture settings Preferences On a crash... | VirtualDub's processing of audio and video during a render-to-disk operation is split into several pipeline stages. Some of these stages are enabled or disabled depending on the current audio/video mode selected. ## Video pipeline The video pipeline can be run in one of four different modes: Direct stream copy: In this mode, video frames are copied directly from input to output. No recompression takes place, and thus no quality loss can occur. This is the fastest possible mode for editing video in VirtualDub. Because the video is not recompressed, video compression imposes restrictions on how the video can be edited. Fast recompress: Video is decompressed and then recompressed using the desired output codec. VirtualDub automatically chooses a intermediate video format to use between the codecs for quality and speed. An output video codec must be chosen in this mode. Slow recompress: Video is decompressed and then recompressed using the desired output codec. This is similar to Fast Recompress except that the input and output formats can be chosen in the Video color depth dialog, and the two can be different, requiring a conversion in between. If no output video codec is chosen, the video is written to disk uncompressed in the output format. Full processing mode: All pipeline stages and features are enabled. Here's what the video pipeline looks like:
> Direct | Recompress | Full
> --- | --- | ---
> Frame sequencing
> Read frame
> | Decompress frame
> | Inverse telecine
> Convert to 32-bit RGB
> Run video filters
> Convert to target format
> Compress frame
> Write video
  Here's what the various stages do: Frame sequencing Video frames are selected from sources and ordered. This is where any edits done to the timeline take place, along with the frame rate options, including rate adjustment, conversion, and decimation. If Direct mode is selected, there are some restrictions as to how frames can be inserted or dropped. Any edits to the timeline that violate these restrictions are adjusted here to comply. Read frame Video frames are read from disk. Decompress frame Compressed video frames are run through a video codec to produce uncompressed video frames. The format is selected in the Video color depth dialog. In Fast Recompress mode, the format is automatically selected based on compatibility between the input and output video codecs. Inverse telecine If inverse telecine (3:2 pulldown removal) is enabled in Video frame rate control, fields are reordered and the video stream frame rate is reduced by 25% at this point. Convert to 32-bit RGB Video filters in VirtualDub currently only run in 32-bit RGB, so the video frames are converted to 32-bit RGB at this point.
  Note | In previous versions of VirtualDub, enabling full processing mode would always force a conversion to 32-bit RGB. This is no longer the case — if no video filters are used, this conversion step is omitted and the video is directly converted to the output format as in Slow Recompress mode.
> Run video filters All video filters are run at this point. Convert to output format The video frames are converted from their current format to the output format specified in the Video color depth dialog. If the formats are the same, no conversion takes place. Conversions between YCbCr formats are done directly in YCbCr space without an RGB intermediate step. Chroma is subsampled or supersampled as necessary using bilinear filtering. Compress frame If a video compression codec is selected, it is now used to compress the video frame. Write video The video frame is now written to disk. ## Audio pipeline The audio pipeline has three modes: Direct, Full without audio filters, and Full with audio filters. Enabling audio filters replaces other types of audio processing in the pipeline, thus the parallel path.
> Direct | Full
> --- | ---
> Sequencing
> Read audio
> | Decompress audio
> Format conversion | Filter graph
> Resampling
> Volume adjustment
> Compression
> Write audio
Sequencing Any audio edits take place here. These are basically the same in time as the video edits. Read audio Source audio is read from disk. Decompress audio Audio is decompressed using an audio codec, if necessary, producing uncompressed PCM audio. This is usually in 16-bit mono or 16-bit stereo format. Format conversion Precision and channel changes requested under audio conversion now take place, including switching between 8-bit and 16-bit samples, as well as mixing down to mono or cloning channels to produce stereo. Resampling Changes in sampling rate requested in the audio conversion dialog now take place. If high quality mode is off, point sampling is used, otherwise linear interpolation is used. If higher quality resampling is required, the resample audio filter should be used instead, which uses a multi-tap windowed sinc filter. Volume adjustment If volume adjustment is enabled, the audio is now attenuated or amplified using a linear multiplication with clamping. Compression The audio is now recompressed using the selected output audio codec. If no audio codec is selected, the audio is simply written out using its current format. Write audio The finished audio is written to disk.